In Once Human, maintaining a stable power supply is essential for base operations, as many facilities either won’t function or will operate inefficiently without electricity. One method of generating power is through Biomass Generators, but players may find these systems aren’t always the most reliable.
Solar panels, especially when enhanced by the game’s Electric Eel deviation, can provide a substantial amount of power early on. However, for larger bases with multiple power-hungry facilities, solar energy alone may not suffice. Biomass Generators offer a much higher power output, though they come with certain trade-offs.
To set up a Biomass Generator, players need to find a flat area within their base and ensure they have the necessary materials. Unlike Solar Generators, Biomass Generators require fuel to run—specifically organic materials like wood. As a result, transitioning to Electric Furnaces is highly recommended, as this will free up wood previously used for making Charcoal. Players can gather large quantities of wood by using a chainsaw on trees, ensuring a steady fuel supply.
Manually refueling Biomass Generators can become tedious, so it’s advisable to build a fuel container nearby for convenience. Additionally, acquiring a Logging Beaver in the game can help maintain a constant supply of wood, minimizing the need to constantly search for fuel.
Despite the efficiency of Biomass Generators, it’s often wise to keep Solar Generators active. Since Solar Generators don’t require fuel and can function even indoors or underground, they are ideal for powering critical systems such as Securement Containers and refrigerators. For players seeking a more hands-off approach, Hydraulic Generators are another option, providing steady power without the need for refueling—just locate your base near a water source.
Balancing between these generator types is key to ensuring your base runs smoothly and efficiently in Once Human.
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